Seung Heon Lee

Phone: 7657759163

Email: sl226@illinois.edu

Email: seungheo@usc.edu

Email: lee3072@purdue.edu

Profile Picture

About Me

I am a CS PhD student at the UIUC, currently working with Dr. Craig Shultz and Interactive Display Lab.
I worked with Dr. Heather Culbertson on VR, Haptic Rendering, Graphic Rendering and Perceptual Illusion research at HaRVI Lab USC.
I also worked with Dr. Voicu Popescu on VR and Graphic Rendering research at Purdue University.


Fields of Research

Human Computer Interaction (HCI), Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Graphic Rendering, Haptic Rendering, Haptic Interface, Perceptual Illusion, Navigation

Education

University of Illinois Urbana-Champaign, Champaign, IL

Ph.D. in Computer Science, 2024 - 2029

University of Southern California, Los Angeles, CA

M.S. in Computer Science, 2022 - 2024

Purdue University, West Lafayette, IN

B.S. in Computer Science, 2018 - 2022

Publications

1. Jung-Hwan Youn, Seung Heon Lee and Craig Shultz
2025. "HaptiCoil: Soft Programmable Buttons with Hydraulically Coupled Haptic Feedback and Sensing," In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI '25). Association for Computing Machinery, New York, NY, USA, Article 155, 1–16. https://doi.org/10.1145/3706598.3713175

keywords: Haptics; Buttons; Human-Computer Interaction; Speaker; Voice-coil

HapticCoil
HapticCoil

2. S. H. Lee, S. Kollannur and H. Culbertson
"Beyond Sight: The Role of Kinesthetic Feedback in Redirected Walking within Virtual Reality", 2024 IEEE Haptics Symposium (HAPTICS), Long Beach, CA, USA, 2024, pp. 321-328, doi: 10.1109/HAPTICS59260.2024.10520865.

keywords: Legged locomotion; Visualization; Navigation; Virtual environments; Modulation; User experience; Haptic interfaces

Beyond Sight
Beyond Sight Device

3. V. Popescu, S. H. Lee, A. S. Choi and S. Fahmy
"Complex Virtual Environments on Thin VR Systems Through Continuous Near-Far Partitioning", 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Singapore, Singapore, 2022, pp. 35-43, doi: 10.1109/ISMAR55827.2022.00017.

keywords: Geometry; Virtual environments; Rendering (computer graphics); Augmented reality; Computing methodologies; Computer graphics; Graphics systems and interfaces; Virtual reality

Near Far Partitioning

Oral Presentations

April 9, 2024: "Beyond Sight: The Role of Kinesthetic Feedback in Redirected Walking Within Virtual Reality"

Oral Presentation at IEEE Haptics Symposium, Session 5B: Haptics in Gaming and Virtual Reality, 11:45 a.m. - 12:00 p.m.
Session chaired by Allison M. Okamura & Katherine J. Kuchenbecker, held in Long Beach. Presented methods and devices developed to enhance the spatial efficiency of redirected walking (RDW) in VR. Discussed the alignment of haptic and visual perceptions to provide unified user experiences.

Oral Presentation
Presentation Slide

Research Honors & Awards

Best Computer Science Research Award, 2024
Viterbi School of Engineering, University of Southern California

2024 Viterbi Award
2024 Viterbi Award

Academic Honors & Awards

Best Software Engineering Project Award, 2022
Department of Computer Science, Purdue University

CSNews Award

Dean’s List (Spring 2020, Fall 2020, Spring 2021)
Department of Computer Science, Purdue University

2020 Spring
2020 Fall
2021 Spring

Semester Honors (Fall 2019, Spring 2020, Fall 2020, Spring 2022)
Department of Computer Science, Purdue University

2019 Fall
2020 Spring
2019 Fall Duplicate
2020 Fall